Ed. Board
Model-based and image-based 3D scene representation for interactive visualization
A hierarchy of cameras for 3D photography
LAMP: 3D layered, adaptive-resolution, and multi-perspective panorama—a new scene representation
Data compression with spherical wavelets and wavelets for the image-based relighting
Tri-view morphing
Silhouette and stereo fusion for 3D object modeling
Real-time 3D shape reconstruction, dynamic 3D mesh deformation, and high fidelity visualization for 3D video
Volumetric video compression for interactive playback
Reconstructing 3D trajectories of independently moving objects using generic constraints
Volume Author Index