Navigational Functionalities

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A navigating agent can relate in three basic ways to an object: Avoidance (e.g., if the object is a threat or an obstacle), interception (e.g., if the object is prey or food), and reference (e.g., if the object can be used as a landmark). We illustrate these classes of object functionalities for the case in which the agent is a simple corridor-cleaning robot that uses the walls (and wall-floor junctions) as references in following the corridor, treats independently moving objects as threats and large stationary objects as obstacles, and treats small stationary objects as "prey" (trash to be swept up).

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论文评审过程:Available online 24 April 2002.

论文官网地址:https://doi.org/10.1006/cviu.1995.1052