Modelling and verification of reconfigurable multi-agent systems
Automatic calibration of dynamic and heterogeneous parameters in agent-based models
Enabling BDI group plans with coordination middleware: semantics and implementation
Goal-driven active learning
AGNT SI: agents and multiagent systems for social good
On the dominant set selection problem and its application to value alignment
Towards completing the puzzle: complexity of control by replacing, adding, and deleting candidates or voters
An asymptotically optimal VCG redistribution mechanism for the public project problem
Fair cake-cutting algorithms with real land-value data
On coalitional manipulation for multiwinner elections: shortlisting
Preface to the Special Issue on engineering reliable multi-agent systems
Revenue maximizing markets for zero-day exploits
A contract-based incentive mechanism for distributed meeting scheduling: Can agents who value privacy tell the truth?
Maximin fairness with mixed divisible and indivisible goods
Exploration in policy optimization through multiple paths
A logical model for the ontology alignment repair game
Recent advances in leveraging human guidance for sequential decision-making tasks
Trust repair in human-agent teams: the effectiveness of explanations and expressing regret
Special issue on Current trends in research on software agents and agent-based software systems
Concurrent local negotiations with a global utility function: a greedy approach
ANEGMA: an automated negotiation model for e-markets
Testing stability properties in graphical hedonic games
Analysing factorizations of action-value networks for cooperative multi-agent reinforcement learning
Utility distribution matters: enabling fast belief propagation for multi-agent optimization with dense local utility function
Information Design in Affiliate Marketing
Voting with random classifiers (VORACE): theoretical and experimental analysis
The effect of strategic noise in linear regression
Swap dynamics in single-peaked housing markets
Automated narrative planning model extension
Arguing and negotiating using incomplete negotiators profiles
Playing Atari with few neurons