Successful aging through digital games: Socioemotional differences between older adult gamers and Non-gamers

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The purpose of this investigation was to examine differences in psychological functioning (e.g., well-being, affect, depression, and social functioning) between older adults who play digital games compared to those older adults that do not play digital games. Analysis was conducted on a sample of 140 independently living older adults with an average age of 77.47 years (SD = 7.31). Participants were divided into three groups (Regular, Occasional Gamers, and Non-gamers) – 60% of the sample was either a Regular or Occasional Gamer. Differences among the groups were found for well-being, negative affect, social functioning, and depression with Regular and Occasional Gamers performing better, on average, than Non-gaming older adults. Findings suggest that playing may serve as a positive activity associated with successful aging.

论文关键词:Aging,Digital games,Well-being,Depression

论文评审过程:Available online 1 March 2013.

论文官网地址:https://doi.org/10.1016/j.chb.2013.01.014