Impact of violent video game realism on the self-concept of aggressiveness assessed with explicit and implicit measures

作者:

Highlights:

• Degree of realism of media violence on aggression is examined.

• Influence of short-time violent video game exposure on different implicit and explicit measures of aggressiveness is analyzed.

• Violent video game exposure leads to increased aggressiveness assessed on implicit level.

• No differences were measured with explicit measurement approaches.

• Flow experience does not mediate between game realism and aggression.

摘要

•Degree of realism of media violence on aggression is examined.•Influence of short-time violent video game exposure on different implicit and explicit measures of aggressiveness is analyzed.•Violent video game exposure leads to increased aggressiveness assessed on implicit level.•No differences were measured with explicit measurement approaches.•Flow experience does not mediate between game realism and aggression.

论文关键词:Violent computer games,Aggression,Immersive virtual environments

论文评审过程:Received 4 February 2015, Revised 7 July 2015, Accepted 11 July 2015, Available online 17 July 2015, Version of Record 17 July 2015.

论文官网地址:https://doi.org/10.1016/j.chb.2015.07.018