Games at work: Examining a model of team effectiveness in an interdependent gaming task

作者:

Highlights:

• Individual and collective self-concepts are studied in a team based gaming context.

• Game motivation positively predicted individual perceptions of team satisfaction.

• Communication skills positively predicted perceptions of self and team satisfaction.

• Collective efficacy positively predicted perceptions of self and team satisfaction.

• The skill and efficacy interaction predicted only perceptions of self-satisfaction.

摘要

•Individual and collective self-concepts are studied in a team based gaming context.•Game motivation positively predicted individual perceptions of team satisfaction.•Communication skills positively predicted perceptions of self and team satisfaction.•Collective efficacy positively predicted perceptions of self and team satisfaction.•The skill and efficacy interaction predicted only perceptions of self-satisfaction.

论文关键词:Teams,Task satisfaction,Motivation,Communication,Collective efficacy,Gamification

论文评审过程:Received 24 May 2017, Revised 9 August 2017, Accepted 19 August 2017, Available online 22 August 2017, Version of Record 1 September 2017.

论文官网地址:https://doi.org/10.1016/j.chb.2017.08.025