Does avatar's character and emotional bond expose to gaming addiction? Two studies on virtual self-discrepancy, avatar identification and gaming addiction in massively multiplayer online role-playing game players
作者:
Highlights:
• Avatar identification increases addiction risk more than avatar customization.
• Creating an idealized avatar increases identification with it.
• Using an idealized avatar is riskier than using a utopian avatar.
• The risk of addiction can be avoided by keeping a low identification with the avatar.
摘要
•Avatar identification increases addiction risk more than avatar customization.•Creating an idealized avatar increases identification with it.•Using an idealized avatar is riskier than using a utopian avatar.•The risk of addiction can be avoided by keeping a low identification with the avatar.
论文关键词:Virtual Self-discrepancy (VSD),Avatar identification,Gaming Addiction,MMORPGs
论文评审过程:Received 29 May 2018, Revised 21 September 2018, Accepted 5 November 2018, Available online 15 November 2018, Version of Record 23 November 2018.
论文官网地址:https://doi.org/10.1016/j.chb.2018.11.007