Role of gamers’ communicative ecology on game community involvement and self-identification of gamer

作者:

Highlights:

• Gamers' communicative ecology played an important role in predicting game's social aspects.

• The effect of RAS (RPRs, AOS, and Strategy) was mediated via in-game activity to foster game community involvement.

• Game coplaying was an important predictor of game community involvement, and gamer self-identification.

• The discussion of game issues was a critical element of gamer self-identification.

• Media use, gamers' networks, and discussions produced mediating effects between game genre and game community involvement.

摘要

•Gamers' communicative ecology played an important role in predicting game's social aspects.•The effect of RAS (RPRs, AOS, and Strategy) was mediated via in-game activity to foster game community involvement.•Game coplaying was an important predictor of game community involvement, and gamer self-identification.•The discussion of game issues was a critical element of gamer self-identification.•Media use, gamers' networks, and discussions produced mediating effects between game genre and game community involvement.

论文关键词:Communication mediation model,Gamers' communicative ecology,Game community,Game coplaying,Gamer self-identification

论文评审过程:Received 20 January 2019, Revised 1 August 2019, Accepted 9 October 2019, Available online 15 October 2019, Version of Record 25 October 2019.

论文官网地址:https://doi.org/10.1016/j.chb.2019.106164