The Fortnite social paradox: The effects of violent-cooperative multi-player video games on children's basic psychological needs and prosocial behavior

作者:

Highlights:

• Children played a violent or neutral video game either in a cooperative mode or on their own.

• Afterwards they were engaged in two types of prosocial tasks.

• Cooperative video game play was associated with greater prosocial behavior.

• Violent and cooperative video games were associated with higher psychological needs satisfaction.

• Psychological needs satisfaction mediated the effect of the violent game on prosociality.

摘要

•Children played a violent or neutral video game either in a cooperative mode or on their own.•Afterwards they were engaged in two types of prosocial tasks.•Cooperative video game play was associated with greater prosocial behavior.•Violent and cooperative video games were associated with higher psychological needs satisfaction.•Psychological needs satisfaction mediated the effect of the violent game on prosociality.

论文关键词:Video games,Prosocial,Children,Multiplayer,Relatedness,Psychological needs

论文评审过程:Received 8 September 2020, Revised 15 November 2020, Accepted 20 November 2020, Available online 26 November 2020, Version of Record 30 November 2020.

论文官网地址:https://doi.org/10.1016/j.chb.2020.106641