Construction and validation of a game-based intelligence assessment in minecraft

作者:

Highlights:

• We introduce the first game-based intelligence assessment in Minecraft.

• Three intelligence tasks were implemented in the interactive game environment.

• Two of the three tasks exhibit satisfactory psychometric properties.

• Process data from game-logs encodes information about ability levels.

• Minecraft is a promising platform for game-based assessment research.

摘要

•We introduce the first game-based intelligence assessment in Minecraft.•Three intelligence tasks were implemented in the interactive game environment.•Two of the three tasks exhibit satisfactory psychometric properties.•Process data from game-logs encodes information about ability levels.•Minecraft is a promising platform for game-based assessment research.

论文关键词:Game-based assessment,Intelligence assessment,Minecraft,Project malmo,Process data,Game log-data

论文评审过程:Received 22 January 2020, Revised 28 December 2020, Accepted 10 January 2021, Available online 19 January 2021, Version of Record 24 February 2021.

论文官网地址:https://doi.org/10.1016/j.chb.2021.106701