When virtual spaces meet the limitations of traditional sport: Gender stereotyping in NBA2K

作者:

Highlights:

• Gaming and traditional sport both maintain cultures of exclusion for women and girls.

• Sport simulation games (NBA2K) are a unique combination of these two male dominated industry segments.

• The NBA2K title recently included women team and athlete avatars in an effort increase diversity and representation.

• Perceptions as well as the reactions towards the addition of women athletes and teams to NBA2K are not fully understood.

• Negative sentiments faced by women within traditional sport settings are weaved within sport game simulations as well.

摘要

•Gaming and traditional sport both maintain cultures of exclusion for women and girls.•Sport simulation games (NBA2K) are a unique combination of these two male dominated industry segments.•The NBA2K title recently included women team and athlete avatars in an effort increase diversity and representation.•Perceptions as well as the reactions towards the addition of women athletes and teams to NBA2K are not fully understood.•Negative sentiments faced by women within traditional sport settings are weaved within sport game simulations as well.

论文关键词:Video games,Diversity,Equity,Hegemonic masculinity,Framing

论文评审过程:Received 15 December 2020, Revised 4 March 2021, Accepted 21 April 2021, Available online 27 April 2021, Version of Record 28 April 2021.

论文官网地址:https://doi.org/10.1016/j.chb.2021.106844